You have accessed this page at

Skills:

Version control (git, GitHub, GitLab) | C# | Unity | Blender | Articy Draft | Aseprite | Tiled | VR/AR | VRTK | Python | ROS / rospy | UX/UI | Sound Design

About:

Hello! My name is Bernice Anne W. Chua. I am a software engineer, and indie videogame developer, and IoT/Robotics/AI enthusiast. I'm also trying to get better as an A.I. programmer! ^_^

I make videogames for fun and for profit, and I am the founder & sole videogame developer of Chua Productions.

I graduated from UC Davis with a Bachelor's in Economics and Geography, and I used to work in I.T., until deciding that it’s more fun to just create stuff with software, like making videogames.

Projects

Videogames:
Hackathons:
Others:

Activities

Noisebridge

I am based in San Francisco, and I am an active contributor to the Noisebridge hackerspace, specifically in:

Global Game Jam

Since 2018, I am one of the organizers of the yearly Global Game Jam local jam site at Noisebridge.

The duties here involve securing a venue for the game jam, finding sponsors for the game jammers' meals, posting in social media and other places to promote/advertise the event, fielding questions before and during the event from the attendees, perform duties as the MC/emcee, keeping up to date with the information from Global Game Jam's Slack, receiving and acting on feedback from the attendees and the other volunteers, and hosting prep workshops on the weeks right before the game jam to give everyone involved the best experience.

Girls Make Games

Girls Make Games is a series of summer camps, workshops and game jams designed to inspire the next generation of designers, creators, and engineers. "We’re on a mission to increase diversity and inclusivity in the games industry. "

I was accepted into the Girls Make Games 2021 Summer Fellowship Program.

I currently help out as a Tech Support (a specialized role to support the workshops) at Girls Make Games' 2021 Virtual Global Workshop -- "Virtual game development workshops designed for beginners, intermediate creators & experienced GMG alumni".

Talks And Panels

Sometimes I get invited to give talks:

If I am not working on creating my videogames, learning AI, and on Noisebridge activities, I am doing outreach and activities that help, support, advocate for, & promote local indie videogame developers, such as talking to organizers of conventions to add an indie games section.

In the wild, I can be found going to Maker Faire, going to conventions and conferences related to indie videogames, attending the events of the livestreamers meetup called Bay Area Live, and going to other types of tech conventions, conferences, events, and meetups.

I also write articles for Silicon Valley Global News (SVGN.io) in medium.com (https://medium.com/@BerniceChua).

Fanime

In August 2018, I was approached by the organizers of Fanime to create a pilot version of a section for indie videogame developers to exhibit their work in Fanime of May 2019:

The rationale here is because there's a large intersection of people who like anime and people who also like videogames.

It was successful, so Fanime decided to continue having the indie videogames section, and added me as a staff for 2020 and onwards! ^_^

https://www.fanime.com/exhibits/gaming/indie-games/

The duties here involve recruiting would-be indie videogames exhibitors, posting in social media and other places to promote/advertise the event, fielding questions before and during the event from the groups who agreed to showcase/demo their games, receiving and acting on feedback from the recruited exhibitors and attendees, and working with the other teams in Fanime to give everyone involved the best experience.

MAGWest

I have also been the staff/volunteer of the indie videogames section of MAGWest since it started in the Bay Area in 2017, and eventually became the co-department head in 2018.

The duties here involve recruiting would-be indie videogames exhibitors, posting in social media and other places to promote/advertise the event, fielding questions before and during the event from the groups who agreed to showcase/demo their games, receiving and acting on feedback from the recruited exhibitors and attendees, and working with the other teams in MAGWest to give everyone involved the best experience.

Past MAGWest Indie Videogames Expos (that have webpages):

QGDM

As an extension of wanting to help independent videogame developers, I am also the Discord community manager and support of the Queer Game Developers Meetup (QGDM).

How else to connect with Bernice:

Learn more about Bernice here:

https://www.aaronswartzday.org/bernice-chua/

https://www.noisebridge.net/wiki/User:Berni

Come join Bernice at the makerspaces that they go to! ^_^

https://www.meetup.com/noisebridge

https://www.meetup.com/QueeriousLabs/

Do you miss the website aesthetics of the late 90's to the early 2000's?

You can see the old version of this website here!!!